![]() ![]() ![]() This is an extension of Mike's Adventure 4+. (a compiled DOS version is in games/pc/adv660.zip) View contentsĬ source code of 770 points version of Colossal Cave: Jack Pike with Adventure 3 (aka Adventure 550) by This version merges Adventure II by Peter Luckett and Games/pc/winadv21.zip) View contents IFDB entryĬ source code of 660 points version of Colossal Cave:Īdventure4+ version 10.06 (26jul95), by Mike Arnautov. (a combined DOS/Windows executable of this version is in Wellsch, August 1985, ported from the FORTRAN (a DOS executable is in games/pc/adv440.zip, andĪ Linux executable is in games/linux/adv440-linux.tgz) adv550s.zip View contents IFDB entryĬ source code of 550 points version of Colossal Cave by Jack Pike, Volker Blasius and Dave Picton.Īlso included is the original Fortran-IV sourceĪs well as various related programs and notes. Games/source/adv370.zip adv440.tgz View contents IFDB entryĬolossal Cave by Jack Pike and Peter Luckett,Īrchive includes Fortran-77 source code createdįrom the original source by Mike Arnautov, ![]() Ported from Honeywell FORTRAN 77 to DOS PDS FORTRANīy Paul Munoz-Colman a DOS executable is in adv370s.zip View contents IFDB entryįORTRAN source code of a 370 points version of Windows console mode executable of the 350 points version ![]() DECUS release 4 (February 1994), converted toįortran-77 by Linards Ticmanis. DECUS release 4 (February 1994), by Kent BlackettĪnd Bob Supnik. View contents IFDB entryįORTRAN source code of the 350 point version of ColossalĬave. Modified source code for MS FORTRAN by Kenneth Plotkin,Īnd a DOS executable of the original 350 points version PDP-11 FORTRAN source code (DECUS 11-340), Games/pc/adv350kb.zip) adv350kp.zip View contents (The DOS executable of this version is in Whom originally ported Adventure to the PDP-11 at DEC). adv350kb-src.zip View contents IFDB entryįORTRAN source code of the 350 points version of ColossalĬave by Bob Supnik, ported to DOS by Kevin Black (both of adv350jg.zip View contents IFDB entryīSD Unix C source code of the 350 point version ofĬolossal Cave, written by Jim Gillogly. Of the 350 points version of Colossal Cave by Don Ekman adv350de.zip View contentsįORTRAN source code, DOS executable, and a walkthrough The original 350 points version of Colossal Cave,Ĭonverted to the web scripting language PHP by (There is another version of the original source inĪ) adv350-php.zip View contents IFDB entry The original Crowther and Woods PDP-10 FORTRAN sourceĬode of the Colossal Cave Adventure (350 points). Incomplete archive and updated for modern Unixesīy David Kinder. if-archive/ games/ source/ twine 78 Items View contents IFDB entryĪberMUD II (Unix 1.12), a text based multi-userĭungeon game.what are you waiting for? Let's go on an Adventure! "Somewhere nearby is Colossal Cave, where others have found fortunes in treasure and gold, though it is rumored that some who enter are never seen again. Here is how the game's introduction starts: This is a faithful reproduction of the original game, ported to work on your Windows device. The game was later expanded and improved in collaboration with Don Woods who introduced additional fantasy elements like elves and a troll. The game was created by Will Crowther, a caving enthusiast, who combined a faithful simulation of his cave explorations and elements of fantasy role playing (he was a fan of Dungeons and Dragons), to create an adventure game for his daughters. While there were other text based computer games before Adventure like STARTREK (incidentally our first release - Star Trek Classic), this was the first text based "interactive fiction" game. Colossal Cave Adventure brings to Windows the game that started it all - the game that pioneered the computer adventure game genre. ![]()
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